Rules and Regulations

All applicants MUST be aged 17 or over, only senior officers within the group may invite those under 17 to submit an application form, unsupported applications from those below this age cannot be considered. However immaturity will not be tolerated from members of any age.

All members must carry themselves in a mature manner.

Members must not be a member of any other unit or community that would prevent them from regularly attending official unit events - the 53rd does not have any rules against multiple squad membership unless conflicting op times impact on your attendance.

All members must own and operate with a legal copy of ARMA 3 - we do not accept members who utilise pirated software, any member utilising pirated software will receive an immediate Dishonourable Discharge from the unit.

No member will ever fire upon a friendly soldier in a session. Deliberate teamkilling will not be tolerated. Excluding training, or designated head to head team missions, we shall always operate as a team. All members will respect their teammates and the rules of our Unit at all times.

Any member discovered deliberately trying to sabotage our operations will be instantly dismissed. This includes, but is not limited to; attacks on the group server, a hosted mission, the website, forum, comms channel, or another members computer. This also extends to any form of hacking, both within and outside of missions. Those members caught hacking will receive an immediate dishonourable discharge.

All members must ensure they keep their 53rd mod pack synched and up to date ready for official missions. Mission start times will not be held back for people who have not maintained updates on the mods.

Any problems or issues should be discussed, use common sense here on where to post your issue. Certain things are best kept to Private messages to the applicable authority. Discussion of what can be deemed “non sensitive” subjects is permitted providing rule 2 is adhered to. The Commanding Officer’s decision is final, it is not meant in any biased way and will serve the interests of the Unit. Any decisions made by the Commanding or Executive Officer or representative will be final.

Members are to try and remain active in lines with the activity agreement you make upon enlisting into the unit, and to notify of any extended period of downtime so your fellow soldiers know they aren’t waiting on you to show up to a mission. Should anyone feel that the 53rd Air Infantry no longer interests them, they should contact a member of the Command Staff so that they may be removed from the active roster. Their personnel record will be kept stored for a possible return in the future should they so desire. Those who go inactive without notification, or go inactive for substantially longer than their leave request will be removed from roster and be discharged from the unit.

Any members in a position of authority will act on their powers in a fair and unbiased way. There must not be a show of favouritism nor must there be any sort of discrimination. The Commanding Offcier and Executive Officer must always act to forward the Unit and maintain it as an enjoyable place in which to sim together. As such our ranking structure is important to maintaining discipline.

Anyone breaching these rules will be either stripped of Rank/Medals for the more minor infringements all the way to Dishonourable Discharge from the Unit for extreme cases. We WILL NOT be afraid to dismiss people from the Unit if warranted. Our reputation is paramount and we will not let it be compromised.

Should anyone want clarification of any of the above rules, please contact any available member of the Command Staff, or send an email or private message to either the Commanding Officer or the Executive Officer via our Forum.




FAQ

How long has the 53rd been around?

As a group we have been gaming together since late 2005. For many years we were a dedicated flight sim community playing co-operative campaigns within the IL2 series, and then later; Cliffs of Dover. During this time many members also played ARMA 2 together in an unofficial capacity. With the Flight Sim genre slowing and many members going on to other games the group felt a change in direction was needed. As a group we decided to move across to ARMA 3 when the Alpha launched and have been operating in that as the 53rd Air Infantry ever since.

Does the 53rd use mods?

We believe that one of the key strengths of the ARMA series is how the developers embrace the modification community; with this community of modders providing new factions, weapons, vehicles, equipment and even terrains for the ARMA 3 engine. Because of this and the added realism generated by the use of several mods we fully embrace the use of mods: operating our own 53rd Mod collection available through the Play With Six network as a one click collection.

What mods do you use? Do I need to install them?

We believe that one of the key strengths of the ARMA series is how the developers embrace the modification community; with this community of modders providing new factions, weapons, vehicles, equipment and even terrains for the ARMA 3 engine. Because of this and the added realism generated by the use of several mods we fully embrace the use of mods: operating our own 53rd Mod collection available through the Play With Six network as a one click collection.

Do you accept trial applications?

After being accepted into the 53rd you will be in a short probationary period. This is to ensure you are a good fit for the unit and that we are what you are looking for. If you decide to leave after playing your first mission with us we won't have a problem with that. However, we invest a lot of time and effort into getting our new recruits mission ready so please consider carefully before joining whether the 53rd looks right for you.

When and Where does the 53rd operate?

Official missions are conducted every Tuesday and Sunday at 20:00 London Time. We aim to meet up approximately 15 minutes before missions are due to start to ensure that any mod updates are downloaded and working so that we can have aprompt start to the missions. During missions one of our members will host the mission with a password protected server, with communications going through the members only areas of our Teamspeak 3 channel. Most other evenings we can be found on our Public Server both with and without mods, or additional training activities. During public sessions we are normally found in the publicly accessible areas of our Teamspeak channel.

Is the 53rd a 'Mil-Sim' group?

We enjoy the realism aspects of tactical combat operations and as such have a rank and award structure to recognise individual progress. We operate a meritocracy that concentrates on teamwork, dedication, training and communication. We are a Battalion based upon teamwork, however there is also discipline, to us this doesn't mean calling one another by virtual ranks or having members try their best Gunnery Sergeant Hartman impression on new recruits - to us discipline means to be organized, to do things correctly, and to achieve unit cohesion. So really, the short answer is: yes we are a 'Mil-sim' group, however we are not a 'hardcore Mil-sim' group like many others in the ARMA community.

Why NATO-COOP rather than Opfor or a PMC group?

The 2nd Battalion 53rd Air Infantry is a fictional, non-national Battalion that operates as part of the North Atlantic Treaty Organisations Coalition Organised Operations Partnership or NATO-COOP for short. This means that whilst we are not tied to an individual nation we do primarily play as part of the Blue Force using weapons, vehicles and other equipment consistent with that alliance; which also reflects the general multinational makeup of the group. We understand that ARMA 3 and the many mods for it offer a huge wealth of options for all forces. Whilst we wish to capitalise upon those options we believe strength lays in having a clear group identity and structure to ensure that everyone is capable of fulfilling their role as part of the team. With teamwork being one of our primary motivators having roles which compliment and rely upon each other ensures that everyone feels that they are an important and essential part of the team rather than another Rambo amongst a PMC army of Rambos.

Do you play PvP?

No. All our literature clearly states that we are a co-op milsim group. PvP games can be arranged for non-mission nights by individuals if they wish but they will not be part of our official operations. Equally we as a unit may perform Objective based TvT missions against other units, however our main focus is as a co-op unit.

Can I join as a Sniper / Gunship Pilot / Jet Pilot / Special Forces Chap?

No. These roles doe not exist in our group. We have a Platoon Marksman role which provides long range fire protection for the Platoon HQ assets, equally we have Helicopter Pilots who provide both transport and close fire support but are support assets for the main infantry components. We do NOT have any Snipers, Gunships or Jets within our unit as we have found these roles to be too unreliable and represent major game balancing issues.